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SDK Integration
Additional Information

AdinmoTexture Component

2min
adinmotexture component if you want to create your own game object from scratch, you can use the adinmo texture component on the game object that will act as the advertising placement within your game create a game object, either an image, quad or sprite, select the game object in the scene and click add component in the inspector window in the search box, type and select adinmo texture paste the placement key of the placement from the portal into the adinmo texture component, placement keys start with pk… keep in mind this method is prone to errors and it’s always best to use the prefabs