Welcome to AdInMo’s SDK docume...
SDK Walkthrough
SDK Integration
3min
setting up the sdk within unity download the sdk after you’ve set up the account, you can then download our latest sdk here https //adinmo website s3 eu west 1 amazonaws com/sdk/adinmo v3 0 306 unitypackage recommended version of unity 2022 3 59 release notes for the adinmo sdk can be found here https //documentation adinmo com/en/latest/release note html updating older version when updating an older version of the adinmo sdk, the best practice is to delete the existing adinmo folder in assets before importing the latest version of the sdk after you’ve downloaded the sdk, create or open a project within unity editor if you’ve downloading from the unity asset store, you can either import from the package manager or through the asset store tab depending on the unity version from the top menu, click assets > import package > custom package and locate the unity package containing the sdk ensure all the items are selected and click import you should now see a folder called adinmo displayed in the unity assets window integrating adinmo the adinmo manager is the central component that initializes and manages your game's connection to the adinmo platform, enabling ad delivery and tracking ad placements define where ads will appear in your unity game each placement uses a unique placement key linked to visual or audio game objects when your game starts, the adinmo manager retrieves ads based on these placement keys, dynamically delivering content directly into your game objects, ensuring a seamless, integrated advertising experience for your players adinmo manager docid\ y1wlrc xqwxwv v wq8fx adding placements docid\ h9h406chh e5liuzndy57 additional information docid 79afam73f1mw07ibnwxv9